Thursday, April 25, 2013

Here's a quick update a week before the turn in deadline. From the paint over critiques I'm going to move everything closer up, get some nice light bloom from the roof, and grunge pass on all the walls. Somewhere in between all that I'll be throwing it into UDK as well.

Well, final stretch here we come.

Friday, April 19, 2013


Well so far I have the main roller coaster car baked down and even threw a quick texture pass in mudbox on the head part.

I really want to flesh out the workbench of the design, I think between the coaster car and the workbench is what really will set the mood I'm trying to convey.
The coaster car is 1600 tris, where I can reuse the car and its bottom wheel pieces for random stuff in the workshop.

Thursday, April 18, 2013


Weapon crate for game asset. need to tweak a lot of the white painted part I think the inside looks way to clean.